Prince of Persia The Forgotten Sands PC GAME
GAME PLAY SNAPSHOTS
GAME DETAILS
Developer(s) Ubisoft Montreal
Ubisoft Quebec
Ubisoft Singapore
Ubisoft Casablanca
Publisher(s) Ubisoft
Composer(s)
Xbox 360, PlayStation 3, PC:
Steve Jablonsky[1][2]
Wii, DS, PSP:
Tom Salta[3][4][5]
Series Prince of Persia
Engine Anvil / Jade
Platform(s) PlayStation 3, Xbox 360, Microsoft Windows, Nintendo DS, PlayStation Portable[6], Java ME
Release date(s) Xbox 360, PlayStation 3, Nintendo DS, PlayStation Portable:
NA May 18, 2010[7]
EU May 20, 2010[7]
Microsoft Windows:
NA June 12, 2010[8]
EU June 12, 2010[8]
Genre(s) Action-adventure
Mode(s) Single-player
Rating(s) BBFC: 12
ESRB: T
Input methods Keyboard and mouse, Gamepad
GAME REVIEW
The Forgotten Sands returns to the storyline established by Prince of Persia: The Sands of Time, and concluded by Prince of Persia: The Two Thrones.[11] On December 14, 2009, Ubisoft UK released the first details of the story on their official video portal.[12]
The game is an interquel, taking place in the seven year gap[13] between The Sands of Time and Prince of Persia: Warrior Within. The Prince character is supposed to be a cross between the character models in these two games. Once again he will be voiced by Yuri Lowenthal.[14]
The plot of main game, developed for PS3, Xbox 360, and PC, begins as the Prince is riding through a desert on his horse, on a quest to see his brother, Malik, and learn about leadership from him. When the Prince arrives at Malik's kingdom, he finds it under attack by an army who he proposes wants a treasure buried deep within. The Prince infiltrates Malik's kingdom, and meets up with Malik in the treasure vaults.
Here, Malik proposes that he is fighting a losing battle, and needs to rely on a last resort or be forced to retreat. The Prince strongly objects, but Malik releases Solomon's Army using a magical seal. Solomon's Army is an assortment of different creatures, all made of sand, supposedly enough to outnumber the grains of sand in the desert. The Prince and Malik both manage to obtain halves of the seal used to unleash the army, protecting them from being turned into sand statues, which was the fate of the rest of the kingdom. The seals also allow them to absorb the power of the enemies they defeat.
Malik is separated from the Prince, who finds a portal to the domain of Razia, a Djinn. Razia tells the Prince that the only way to reimprison Solomon's Army is to reunite both halves of the seal used to bind them. Razia gives the Prince special powers, and has him set out to find Malik, and the other half of the seal. When the Prince finds Malik, he isn't interested in stopping the Army of Solomon, but instead wants to destroy it and use its power to become more powerful a leader. The Prince finds Razia again, and asks her about this, and she proposes it's an effect of absorbing too much of the power of Solomon's Army, and that the power she gave the Prince offered him protection from this effect.
The Prince again sets out to find Malik, but this time forcibly take his half of the seal, but Malik is stronger and manages to escape. Pursuing Malik again, the Prince finds Ratash, the leader of Solomon's Army, pursuing anyone in possession of the seal. After the Prince outruns him, he concludes Ratash must now be chasing Malik, and so sets out to aid him. The Prince arrives in the throne room to find Malik and Ratash fighting, and he aids Malik. The Prince and Malik seem to kill Ratash, and Malik absorbs his power, shattering his half of the seal. Malik then runs off, seemingly in a hysterical fit, using some of Ratash's powers to escape.
The Prince pursues him, and again finds Razia instead. Razia explains that Ratash cannot be killed by any ordinary sword, and that what actually happened was quite different than what the Prince saw. Ratash has actually killed Malik, and possessed his body. The Prince doesn't believe this, but sets out anyways to find the Djinn Sword, which Razia says can kill Ratash.
Along the way, the Prince chases Ratash, witnessing Ratash gaining so much power back, that he can mutate Malik's body back to his original form. The Prince loses a battle to Ratash and, convinced his brother is in fact dead now, finds the Djinn Sword. With this sword, the Prince again sets out to find Ratash. When he does, Ratash is now gigantic, literally fed by the sandstorm which has come over the palace.
Despite this, the Prince uses the sword to kill Ratash, and when the sandstorm and battle both subside, he finds Malik laying next to him, dying. Malik says to tell their father that Prince will be a mighty leader, then dies. The Prince then sets out to inform his father of Malik's death.
[edit] Gameplay
The Forgotten Sands is available on all major gaming platforms and is to "feature many of the fan-favorite elements from the original series as well as new gameplay innovations", according to a press release from Ubisoft. The DS, PSP and Wii versions are developed separately and will feature different gameplay than the Xbox 360, PlayStation 3 and Windows versions.[6] With Ubisoft's feature Uplay, players may unlock Ezio, the main character from Assassin's Creed II.
In the PS3 \ Xbox 360 \ PC game, Prince has the ability to rewind time from the very beginning of the game and throughout the game he learns new powers. The biggest new feature is the addition of elemental powers,[13] which bring a new dimension to the core gameplay, because of the way these powers interact with each other and the Prince's other abilities. There are four core powers in the game: Fire, Ice, Wind and Earth. Each of them translates to a different power during combat, but Razia also gives the Prince the ability to "solidify" water fountains and turn them into climbable columns.[13] Besides these core powers, there are also minor powers, that can be purchased to enhance the Prince's abilities from a djinn named Razia.[15] These minor powers include a shield and the power to summon small tornadoes.[13] The combat in the game is similar to combat mechanics found in The Sands of Time. The Prince will be able to fight multiple enemies in one battle, up to 50 at once.[13] An important part of the combat is "crowd control" and evading enemies, as well as combos.[13] There is no blocking and there are no quick time events in the game.[16]
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